

Metroid Prime 100% Walkthrough Part 23 – Deeper Within the Ruins I get a bunch of Missile Expansions, go get the Wavebuster, and end this part with a brutal battle with a Plated Beetle… Metroid Prime 100% Walkthrough Part 22 – Wavebuster I go to the Sunchamber of the Chozo Ruins and fight three Chozo Ghosts to retrieve the Artifact of Wild. Metroid Prime 100% Walkthrough Part 21 – The Chozo Ghosts Metroid Prime 100% Walkthrough Part 20 – Another couple of ExpansionsĪ pretty short segment where I get two missile expansions. Just getting an Energy Tank and going to get more expansions. Metroid Prime 100% Walkthrough Part 19 – More of Magmoor I fight the rock boss, Thardus, and obtain the Spider Ball. Metroid Prime 100% Walkthrough Part 18 – Boss Battle Thardus I get out of the labs and save right before fighting Thardus. Metroid Prime 100% Walkthrough Part 17 – Out of the Labs I get the Thermal Visor and go on to escape the powered-down labs. Metroid Prime 100% Walkthrough Part 16 – Thermal Visor Now I venture deeper into the labs to go get the Thermal Visor. I take a look at the Solar System and then go get the Super Missiles. Metroid Prime 100% Walkthrough Part 15 – Super Missile Also scan a lot of Pirate Data, and am able to complete 50% of the Logbook so far. Metroid Prime 100% Walkthrough Part 14 – Space Pirate Labs (Part 2) I enter the Space Pirate labs in Phendrana and am going for the Super Missile. Metroid Prime 100% Walkthrough Part 13 – Space Pirate Labs (Part 1) Now on my way to the Space Pirate labs, where I get owned by lousy Flickerbats. I beat the Sheegoth and get the Wave Beam. Metroid Prime 100% Walkthrough Part 12 – Boss Battle Sheegoth 2/2 I start the battle with the Sheegoth to get the Wave Beam. Metroid Prime 100% Walkthrough Part 11 – Boss Battle Sheegoth 1/2 I go get the Space Jump Boots in this segment. Metroid Prime 100% Walkthrough Part 10 – Space Jump Boots Just getting the Boost Ball and going back to Tallon Overworld. Metroid Prime 100% Walkthrough Part 9 – Boost Ball Now going through more of the Magmoor Caverns to get to Phendrana Drifts and the Boost Ball. Metroid Prime 100% Walkthrough Part 8 – Fire and Ice I get the Varia Suit after beating that plant and then go onto the Magmoor Caverns. Me fighting the boss of Chozo Ruins, the one behind the acidic water, Flaahgra. Metroid Prime 100% Walkthrough Part 7 – Boss Battle Flaahgra Metroid Prime 100% Walkthrough Part 6 – The First Artifact Pretty much time to get a bunch of pickups now.

Metroid Prime 100% Walkthrough Part 5 – A lot of Expansions I go through more of the Chozo Ruins to get the Charge Beam, and then go to fight the Incinerator Drone to get the Morph Ball Bombs. Metroid Prime 100% Walkthrough Part 4 – Mini Boss Battle Incinerator Drone Me beating the Hive Mecha (beware, in earlier versions, its scan is in the water) and getting the Missile Launcher, an Energy Tank, and beating the Plated Beetle for the Morph Ball. Metroid Prime 100% Walkthrough Part 3 – Mini Boss Battle Hive Mecha and Plated Beetle
